OLD:Chivalrous Kingdoms Quickplay Armies

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Chivalrous Kingdoms
File:Chivalrous-kingdoms.webp
Setting: Age of Fantasy
Games: Age of Fantasy,
Age of Fantasy: Skirmish,
Age of Fantasy: Regiments
Species: Human

Below you will find quickplay army lists for Kingdoms Quickplay from Age of Fantasy.

Note: as v3 is in constant development the following might not be accurate.

Offical Model Boxes

No Offical OPR Models are out yet.

STL Packages

Titan Forge Miniatures

The following army can be printed with the Kingdom of Equitaine release.

++ Chivalrous Kingdoms (v3.1.0) [AOF 750pts] ++


Men-at-Arms [20] Q5+ D5+ | 140pts | 20x Halberd (A1, Rending)

High Champion [1] Q4+ D4+ | 100pts | Fearless, Hero, Tough(3), 1x Horse(Fast, Impact(1), Joust), 1x Captain(War Duty)

Heavy Great Weapon (A3, AP(3)) Joined to:

Realm Knights [5] Q4+ D4+ | 120pts | Fast, Fearless, Furious, Impact(1), Joust

5x Lance (A1, Lance)

Grail Knights [5] Q4+ D3+ | 130pts | Fast, Fearless, Impact(1), Joust

5x Heavy Lance (A1, AP(1), Lance)

2x Quest Knights [5] Q4+ D4+ | 130pts | Fast, Fearless, Impact(1), Joust, Monster Hunter

5x Great Weapon (A1, AP(2))

Special Rules

Joust: This model’s Impact attacks get AP(1)

War Duty: Once per activation, before attacking, pick one other friendly unit within 12”, which may move by up to 6".

External Vendor Boxes

This section needs updating

Old Quickplay Armies

Here you can find Quickplay Armies for Version 2.5. The sets for this might be out of print or replaced by other products by now:

Ignore the Smell (500pts)

This is a v2.50 list you can build using an Undead Elite Army from Mantic Games' Kings of War, or any other models of your choice.

Never mind the horses' lack of skin, it is not important. Lot of focus on lances here. The mounted units are fairly sturdy, and deliver 10 AP(1) auto-hits on top of their normal attacks. Your foot unit isn't incredibly impressive, but it can hold its own in combat, and has some more movement options compared to your mounted units with the Strider granted from the hero.

If you want to ignore the Sergeant buffs, you can. It was merely to use the other 10 points in the list, and isn't going to make a huge amount of difference to buff a single attack by +1 to hit, if you don't want to do the bookkeeping. You could instead give a Banner or Musician to your Foot Knights using that 10 points.

++ Chivalrous Kingdoms [500pts] ++
High Champion [1] Q4+ D4+ | 70pts | Fearless, Great Crusade, Hero, Lancer, Tough(3)

Great Weapon (A3, AP(3))

Foot Knights [10] Q4+ D4+ | 140pts | Fearless

10x Hand Weapons (A1, AP(1))

Grail Knights [5] Q4+ D3+ | 145pts | Fast, Fearless, Impact(1), Lancer, Sergeant

5x Lances (A1, AP(1), Impact(1))

Grail Knights [5] Q4+ D3+ | 145pts | Fast, Fearless, Impact(1), Lancer, Sergeant

5x Lances (A1, AP(1), Impact(1))

Special Rules

Great Crusade - The hero and its unit get the Strider special rule.

Lancer - This model’s Impact hits count as having AP(1).

Ignore the Smell (750pts)

This is a v2.50 list you can build using an Undead Elite Army from Mantic Games' Kings of War, or any other models of your choice.

Never mind the horses' lack of skin, it is not important. Lot of focus on lances here. The mounted units deliver AP(1) auto-hits on top of their normal attacks. Your foot unit isn't incredibly impressive, but it can hold its own in combat.

Important - if you are using both this list and the previous one, the cavalry is now run as Realm Knights instead of Grail Knights - They are mostly the same, but their actual Lance attack doesn't have AP(1), and they have Defense 4+ instead of 3+. Additionally, your Hero does not have a buff anymore - there weren't many ways to fit four units into the list without dropping it. It still hits a bit harder than your normal guys.

The Trolls are allied in from the Goblins list to use for the large wolf-like fellows you get in the box - the Regen matches pretty well and it was cheap enough to fit.

++ Chivalrous Kingdoms + Goblins? [750pts] ++
High Champion [1] Q4+ D4+ | 50pts | Fearless, Hero, Lancer, Tough(3)

Great Weapon (A3, AP(3)) + Foot Knights [10] Q4+ D4+ | 140pts | Fearless

10x Hand Weapons (A1, AP(1))

Realm Knights [5] Q4+ D4+ | 135pts | Fast, Fearless, Furious, Impact(1), Lancer, Sergeant

5x Lances (A1, Impact(1))

Realm Knights [10] Q4+ D4+ | 260pts | Fast, Fearless, Furious, Impact(1), Lancer

10x Lances (A1, Impact(1))

Trolls (Werewolves) [3] Q4+ D4+ | 165pts | Regeneration, Tough(3)

3x Hand Weapons (you know, their hands)(A3, AP(1))

Special Rules

Lancer - This model’s Impact hits count as having AP(1).

See Also

Chivalrous Kingdoms
Overview - Tactics - Skirmish Tactics - Miniatures - Quickplay Armies - Skirmish Quickplay Armies
Age of Fantasy quickplay armies
Beastmen - Chivalrous Kingdoms - Dark Elves - Deep-Sea Elves - Duchies of Vinci - Dwarves - Eternal Wardens
Ghostly Undead - Giant Tribes - Goblins - Halflings - Havoc Dwarves - Havoc Warriors - High Elves
Human Empire - Kingdom of Angels - Mummified Undead - Ogres - Orcs - Ossified Undead - Ratmen
Rift Daemons - Saurians - Shadow Stalkers - Sky-City Dwarves - Vampiric Undead - Volcanic Dwarves - Wood Elves