OLD:Prime Brothers Quickplay Armies

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Prime Brothers
File:Prime-brothers.webp
Setting: Grimdark Future
Games: Grimdark Future,
Grimdark Future: Firefight
Species: Human

Below you will find quickplay army lists for the Prime Brothers from the Grimdark Future universe.

Prime Brothers (1000pts)

This is a v3.1.0 list you can build using the Combat Patrol: Space Wolves box from Games Workshop, or any other models of your choice.

This box was picked to represent Prime Brothers as a whole, as it seems to have the best (or at least, most interesting) variety of the currently available Primaris boxes, models that visibly work with its theme (the Blood Angels box is mostly shooting units in a melee army, for example), and has an interesting special rule. Counter-attack is thankfully now not a complete garbage rule, and is always going to be useful if your enemy has any melee units.

The Assault Squad should probably be used more as a finisher - not much AP going around on their melee weapons. Just pick something to substitute as a fist. Probably the HQ model's axe or something.

The two basic squads are normal bread-and-butter. The first has some Autorifles to assist with shot volume versus high-model-count armies. Just push these guys wherever they need to go. They'll probably survive just fine.

The Walker represents most of your kinda-anti-tank capabilities. Its a lynchpin of this list and needs to be protected. Keep it away from Fusion weapons.

https://army-forge.onepagerules.com/share?id=OLIsCH_xzKvU&name=Wolf_Prime%20Brothers

++ Wolf Prime Brothers [GF 1000pts] ++

Wolf Assault Squad [5] Q3+ D2+ | 195pts | Fearless, Counter-Attack
5x Heavy Pistol (12", A1, AP(1))
1x Energy Fist (A2, AP(4))
4x CCW (A2)

Wolf Prime Brothers [5] Q3+ D2+ | 190pts | Fearless, Counter-Attack
2x Heavy Rifle (24", A1, AP(1))
3x Auto-Rifle (18", A2)
5x CCW (A1)

Wolf Prime Brothers [5] Q3+ D2+ | 175pts | Fearless, Counter-Attack
5x Heavy Rifle (24", A1, AP(1))
5x CCW (A1)

Wolf Light Walker [1] Q3+ D2+ | 440pts | Fear(2), Fearless, Scout, Tough(9), Counter-Attack
1x Twin Iron-Cannon (36", A6, AP(2))
1x Walker Pistol (18", A2, AP(2))
1x Frag-GL (18", A1, Blast(3))
1x Stomp (A3, AP(1))


Army Unique Rules: Counter-Attack: Strikes first when charged.

See Also

Prime Brothers
Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies
Grimdark Future quickplay armies
Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds
Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force
Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans
Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons