Duchies of Vinci

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Duchies of Vinci
Setting: Age of Fantasy
Games: Age of Fantasy,
Age of Fantasy: Skirmish,
Age of Fantasy: Regiments,
Age of Fantasy: Quest
Species: Human

The Duchies of Vinci are an army of highly advanced humans assisted by their robotic automatons. On the battlefield, they rely on ranged warfare using crossbows and cannons, supported by the more resilient automa.

The Vinci were once a collection of poor villages who discovered the intelligence-enhancing Mindstones in the aftermath of the Rift. The Vinci have gained great wealth and knowledge, but guard their secrets and their Mindstones closely to protect themselves from poverty. However, over time, their isolationism has fostered rivalry between the Duchies, causing them to stagnate.

Background Story

The Vinci were once amongst the poorest people in Tyria, a meager collection of villages built on swampland. Without any source of wealth, they were subsistence farmers who were largely disregarded by the wider Empire and other outsiders as mere peasants.

When the Great Rift opened, the Vinci’s homelands were devastated by violent earthquakes. Soon after these quakes however, glowing stones began to emerge from the depths of the swamps. At first, the stones were simply used to create jewelry, but soon the stones started to affect people’s minds and made them smarter, leading to a new time of technological and cultural progress. They became known as Mindstones soon after, and it was not long before the Vinci had taken every stone that they could find until almost none remained undiscovered.

Influenced by their Mindstones, the Vinci started building machines to drain the swamps and reclaim the land. They expanded their farmland, built great cities, and became very rich, very quickly. The Vinci established universities that attracted the best minds in all the land, which led to the invention of robots, known as Automa. These robots assisted the Vinci with farming, construction, and generally served to boost the advancement of the Vinci even more.

As the Vinci began to prosper, they found themselves surrounded by enemies. Outsiders sought to claim these newfound riches for themselves, and began to stake claims upon the Vinci and their Mindstones. When conflict broke out, the Vinci armies turned the tides and soon conquered their neighbours.

In order to defend themselves from future conflicts, the Vinci turned their cities into fortresses and expelled all foreign diplomats and scholars. The isolated Duchies became even more reliant on advanced technology to make up for their losses in trade. Now, Universities are the real power in Vinci, while Dukes have become mere figureheads. This led to them being highly insular and suspicious, with their universities waging secret wars of sabotage and espionage on each other.

How will you ensure the prosperity of your duchy?

Play Style

In many ways, the Duchies of Vinci are similar tactically to the Humans. However, the great differences here is that the Duchies rely heavily on their crossbows. While not capable of punching through armor like a gun, they have plenty of range so they can fire without worry. Also unique is their Automa, which are effectively immune to Morale like the Undead.

Official Vinci Spingarde Models
Official Vinci Spingarde Models

Similar To

  • Warhammer Fantasy: Dogs of War/Southern Realms, Empire
  • Age of Sigmar: Freeguild, Cities of Sigmar
  • Kings of War: League of Rhordia, Kingdoms of Men

Miniatures

There are offical OPR models for all units, but as the game is miniature agnostic, use whatever you have. A good choice are any kind of clockwork automaton, renaissance and venician style miniatures.

See Also: Duchies of Vinci Miniatures

Duchies of Vinci
Overview - Miniatures
Age of Fantasy factions
Beastmen - Chivalrous Kingdoms - Dark Elves - Deep-Sea Elves - Duchies of Vinci - Dwarves - Eternal Wardens
Ghostly Undead - Giant Tribes - Goblins - Guilds of the Nexus - Halflings - Havoc Dwarves - Havoc Warriors
High Elves - Human Empire - Kingdom of Angels - Mummified Undead - Ogres - Orcs - Ossified Undead - Ratmen
Rift Daemons - Saurians - Shadow Stalkers - Sky-City Dwarves - Vampiric Undead - Volcanic Dwarves - Wood Elves