Dwarves

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Dwarves
File:Dwarves.webp
Setting: Age of Fantasy
Games: Age of Fantasy,
Age of Fantasy: Skirmish,
Age of Fantasy: Regiments
Species: Dwarf

Dwarves are short humanoids who have developed advanced steam-powered technology and runic magic. They wear heavy armour and rely on powerful ranged weapons to make up for their slow speed.

The Dwarves dwell in the ruins of their old holds scattered through the mountains of Tyria. During the Havoc Wars, Orcish tribes attacked their homes and subjugated their people while the Dwarf armies were campaigning. The Dwarves hoped their allies would rescue them, but help never came. Now they have returned to their holds and barred the doors to outsiders, determined to never allow themselves to be conquered again.

Background Story

The Dwarven tribes were once spread throughout Tyria, but as the plains were settled by humanity and Orcs and Giants came to the grasslands, the Dwarves retreated into the mountains. They made their homes in their mountains, creating powerful fortresses surrounded by terrace farms on the heights, and dug mines deep below. For most of their history, Dwarves had to travel overland, often through hostile territory, to visit and trade with other Dwarfholds. They began to experiment with ways to travel safely, until they discovered powered flight, and their helicopter convoys became a common sight between the mountains of Tyria.

When Havoc arrived in Tyria, the Northern Dwarfholds were soon overrun. The northern Dwarves fought back even after losing their homes, and the southern Dwarves joined with the Great Alliance to protect their homes. With the Dwarven armies on campaign against Havoc, the Orcs attacked and soon conquered the Dwarfholds. The Dwarven armies were forced to return home right before the final confrontation with Havoc in order to save their families, however they were unable to defeat the Orcs who turned their own defences against them.

The remaining Dwarves had a difficult life under the Orcs. The Orcs drove the Dwarves out of their holds and took whatever they wished from their subjects. The Dwarves held little status, reduced to performing hard labour in the fields and mines, and with their former allies too weakened to help, they lived under cruel Orcish rule for generations.

Then the Great Rift tore through the land, destroying many of the ancient holds. Many Orcs were killed by cave-ins, whilst the rest were forced to abandon the holds, leaving behind much of their armour and weapons. The Dwarves took the opportunity to rise up, using whatever weapons and tools they could find to seize back their destroyed holds. Much of their ancient wealth was lost, either buried, carried away by Orcs, or traded away long ago. Despite this, the Dwarves were determined to rebuild.

Dwarves soon developed industries and new technologies like coal-powered Constructs and factories. Their once glorious holds laden with gold and gems are now polluted ruins, supported by steel and steam, and they venture out only to take what they need and settle old grudges. No matter what, the Dwarves will not allow their homes to fall again.

How will you defend your hold?

Play Style

The Dwarves are an army as slow as molasses. If it goes on foot, then it's likely that the model will suffer from the Slow Rule. However, the Dwarves compensate by both some good defenses as well as a lot of shooting access between guns for AP and crossbows for Rending.

They also boast some very powerful artillery, covering any manner of desires needed for the field.

See Also:

Similar To

  • Warhammer Fantasy: Dwarfs/Dawi
  • Age of Sigmar: Ironweld Arsenal, Cities of Sigmar: Dwarfs
  • Kings of War: Dwarfs

Miniatures

There are no offical OPR models for the dwarves yet. Use whatever dwarves you have lying around. Everything from heavily armored melee to crossbow and rifle dwarves can be used. Add some bear or goat riding dwarves, golems and some artitllery and you can assemble your force.

See Also: Dwarves Miniatures

See Also

Dwarves
Overview - Tactics - Skirmish Tactics - Miniatures - Quickplay Armies - Skirmish Quickplay Armies
Age of Fantasy factions
Beastmen - Chivalrous Kingdoms - Dark Elves - Deep-Sea Elves - Duchies of Vinci - Dwarves - Eternal Wardens
Ghostly Undead - Giant Tribes - Goblins - Guilds of the Nexus - Halflings - Havoc Dwarves - Havoc Warriors
High Elves - Human Empire - Kingdom of Angels - Mummified Undead - Ogres - Orcs - Ossified Undead - Ratmen
Rift Daemons - Saurians - Shadow Stalkers - Sky-City Dwarves - Vampiric Undead - Volcanic Dwarves - Wood Elves