OLD:Rift Daemons

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Rift Daemons
File:Rift-daemons.webp
Setting: Age of Fantasy
Games: Age of Fantasy,
Age of Fantasy: Skirmish,
Age of Fantasy: Regiments
Species: Daemons

The Rift Daemons monstrous servants of the Havoc Gods, who emerge from beneath the surface of Tyria. Their forms very greatly, depending on which god they serve, and they are accompanied by a variety of daemonic beasts.

Rift Daemons serve the strange and alien wills of their gods, emerging from the Great Rift and sewing Havoc throughout Tyria. The Daemons are cast offs of dying gods who desperately hope to buy more time for themselves. Their gods care nothing for the havoc left in their wake, inflicting death and pain on others in hopes of extending their own lives.

Background Story

Rift Daemons are born from the last survivors of a pantheon of dying gods, known to Tyria as the Havoc Gods. Desperate to survive, these gods sought out followers from the lost and desperate, and offered them power in exchange for worship. Those who rejected these gods came to know them as Havoc Gods due to the zealotry of their followers and the unrest that they caused.

The Havoc Gods came to Tyria soon after Voidgates had been discovered. As mages and adventurers activated Voidgates throughout the land, the influence of Havoc began to spread. The Havoc Gods saw Tyria as a fascinating plane due to the diversity of its peoples, where they could find all sorts of different new followers.

Daemons were sent into Tyria by their gods, spreading throughout the plane. They sought out followers for their Gods, either through promises of power, or shows of force. They found followers throughout Tyria, whom they guided to conquer others. Treachery, war, and bloodshed became commonplace as the Havoc Wars began. Daemons were seen throughout the continent, fighting alone or alongside mortal allies, as they and their masters threatened to overrun the plane.

The Havoc Gods were on the verge of victory when they fell into a desperate trap set by their enemies. The most powerful mages of Tyria gave their lives in a ritual that managed to seal the Havoc Gods into the Orb of Fate. Suddenly severed from their creators, the forces of Havoc were defeated. The surviving Daemons fled and hid throughout Tyria, escaping wherever they could, while their foes enjoyed an era of peace and prosperity.

This peace was brought to an abrupt end when, centuries later, the orb was broken by the heirs of the most powerful Human Empire in Tyria. The Havoc Gods were freed, and the power unleashed by the broken orb tore through the heart of Tyria, scarring the land and opening a massive fissure cutting through much of the plane. This great scar became known as the Rift, and from it, the Daemons began to emerge once more into Tyria.

The Rift Daemons are eager to return to their masters and avenge their defeat. They have already spread throughout many corners of Tyria, and their hordes grow steadily with each passing day. With their old foes complacent and divided, there are few who can stand against them while they are ready to once more bend Tyria to the will of their gods.

How will you bring glory to your god?

Play Style

Note: This section needs more content. You can help the wiki by expanding it.

See Also:

Official Change Furies Models
Official Change Furies Models

Similar To

Daemons of War

  • Warhammer Fantasy: Daemons Of Khorne
  • Age of Sigmar: Daemons Of Khorne
  • Kings of War: Forces of the Abyss

Daemons of Change

  • Warhammer Fantasy: Daemons of Tzeentch
  • Age of Sigmar: Daemons of Tzeentch
  • Kings of War: Forces of the Abyss

Daemons of Plague

  • Warhammer Fantasy: Daemons of Nurgle
  • Age of Sigmar: Daemons of Nurgle
  • Kings of War: Forces of the Abyss

Daemons of Lust

  • Warhammer Fantasy: Daemons of Slaanesh
  • Age of Sigmar: Daemons of Slaanesh
  • Kings of War: Forces of the Abyss

Miniatures

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See Also: Rift Daemons Miniatures

See Also

Rift Daemons
Overview - Tactics - Skirmish Tactics - Miniatures - Quickplay Armies - Skirmish Quickplay Armies
Age of Fantasy factions
Beastmen - Chivalrous Kingdoms - Dark Elves - Deep-Sea Elves - Duchies of Vinci - Dwarves - Eternal Wardens
Ghostly Undead - Giant Tribes - Goblins - Guilds of the Nexus - Halflings - Havoc Dwarves - Havoc Warriors
High Elves - Human Empire - Kingdom of Angels - Mummified Undead - Ogres - Orcs - Ossified Undead - Ratmen
Rift Daemons - Saurians - Shadow Stalkers - Sky-City Dwarves - Vampiric Undead - Volcanic Dwarves - Wood Elves